4 | | - | let gameNumberKey = "$GAME_NUMBER" |
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5 | | - | |
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6 | | - | let testKey = "$TEST" |
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7 | | - | |
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8 | | - | let delayForGame = 2 |
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9 | | - | |
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10 | | - | let GameStarted = 1 |
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11 | | - | |
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12 | | - | let GameFinished = 2 |
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13 | | - | |
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14 | | - | func getGameStatusKey (address,gameId) = (((address + "_") + toString(gameId)) + "_status") |
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15 | | - | |
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16 | | - | |
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17 | | - | func getGameTxIdKey (address,gameId) = (((address + "_") + toString(gameId)) + "_txid") |
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18 | | - | |
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19 | | - | |
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20 | | - | func getGameingFinishHeightKey (address,gameId) = (((address + "_") + toString(gameId)) + "_fh") |
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21 | | - | |
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22 | | - | |
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23 | | - | func getAssetIdKey (address,gameId) = (((address + "_") + toString(gameId)) + "_di") |
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24 | | - | |
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25 | | - | |
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26 | | - | func tryGetInteger (key) = { |
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27 | | - | let val = match getInteger(this, key) { |
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28 | | - | case b: Int => |
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29 | | - | b |
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30 | | - | case _ => |
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31 | | - | 0 |
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32 | | - | } |
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33 | | - | val |
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34 | | - | } |
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35 | | - | |
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36 | | - | |
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37 | | - | func getRandomNumber (variants,txId,gameingFinishHeight,offset) = { |
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38 | | - | let randomSeedBlock = value(blockInfoByHeight((gameingFinishHeight - 1))) |
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39 | | - | let randomHash = sha256((txId + value(randomSeedBlock.vrf))) |
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40 | | - | (toInt(randomHash, (offset * 8)) % variants) |
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41 | | - | } |
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42 | | - | |
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43 | | - | |
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44 | | - | func getRandomName (txId,gameingFinishHeight) = { |
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45 | | - | let rand = getRandomNumber(2, txId, gameingFinishHeight, 0) |
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46 | | - | if ((rand == 0)) |
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47 | | - | then "type1" |
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48 | | - | else "type2" |
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49 | | - | } |
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53 | | - | func startAssetGaming () = { |
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54 | | - | let firstPayment = value(i.payments[0]) |
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55 | | - | let gameId = tryGetInteger(gameNumberKey) |
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56 | | - | [IntegerEntry(getGameStatusKey(toString(i.caller), gameId), GameStarted), StringEntry(getGameTxIdKey(toString(i.caller), gameId), toBase58String(i.transactionId)), IntegerEntry(getGameingFinishHeightKey(toString(i.caller), gameId), (height + delayForGame)), IntegerEntry(gameNumberKey, (gameId + 1))] |
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57 | | - | } |
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58 | | - | |
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59 | | - | |
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60 | | - | |
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61 | | - | @Callable(i) |
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62 | | - | func finishAssetGaming (gameId) = { |
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63 | | - | let gameingStatusKey = getGameStatusKey(toString(i.caller), gameId) |
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64 | | - | let finishHeightKey = getGameingFinishHeightKey(toString(i.caller), gameId) |
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65 | | - | let assetIdKey = getAssetIdKey(toString(i.caller), gameId) |
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66 | | - | let gameTxIdKey = getGameTxIdKey(toString(i.caller), gameId) |
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67 | | - | let gameingTxStatus = tryGetInteger(gameingStatusKey) |
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68 | | - | let gameingFinishHeight = getIntegerValue(this, finishHeightKey) |
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69 | | - | let gameTxId = fromBase58String(getStringValue(this, gameTxIdKey)) |
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70 | | - | if ((gameingTxStatus == GameFinished)) |
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71 | | - | then { |
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72 | | - | let assetId = getStringValue(this, getAssetIdKey(toString(i.caller), gameId)) |
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73 | | - | throw(("The asset was gamed and claimed already, here is the folowing: " + assetId)) |
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74 | | - | } |
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75 | | - | else if ((gameingFinishHeight > height)) |
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76 | | - | then throw((((("Gaming is not finished yet " + toString((gameingFinishHeight - height))) + " blocks remaining, it will take around ") + toString((gameingFinishHeight - height))) + " minutes")) |
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77 | | - | else { |
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78 | | - | let randonName = getRandomName(gameTxId, gameingFinishHeight) |
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79 | | - | let asset = Issue(randonName, randonName, 1, 0, false, unit, gameingFinishHeight) |
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80 | | - | let assetId = calculateAssetId(asset) |
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81 | | - | [IntegerEntry(gameingStatusKey, GameFinished), StringEntry(assetIdKey, toBase58String(assetId)), StringEntry(toBase58String(assetId), assetIdKey), asset, ScriptTransfer(i.caller, 1, assetId)] |
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82 | | - | } |
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83 | | - | } |
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| 7 | + | func startAssetGaming () = [ScriptTransfer(i.caller, 1, unit)] |
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